Mo’ Dimensions, Mo’ Problems
Webuquerque in August ‘11
Interaction & User Design in Mobile Gaming
This event has passed. However, the recap is available!
With mobile games taking over the Marketplace and the AppStore, everyone wants to make one, but how?
Local developer Sean McCracken will walk you through a primer on Unity 3D and how to make a basic 3D game optimized for mobile. You'll learn about:
- 3D art requirements
- The scripting layer
- The Unity3D IDE
Sean will also include some little known optimizations that will help you get your app running well on not only iOS but Android as well, with one code base!
Date, Time & Location
- Wednesday, August 3, 2011
- 6:30–7:30 pm
- One Up Elevated Lounge
- 301 Central NW, 2nd Floor
- Albuquerque, NM 87102
- Google map
About Our Speaker
Sean has been getting over his unfortunate last name by pwning web plug ins since the year 2007. After growing tired of Flash's 3D shortcomings, he set his sights on Unity3d.
Sean has spent the last 2.5 years as Director of Research and Development at Influxis, and is currently at Wardenclyffe as Lead Developer/ Director of R&D.
When he's not coding he's hanging out with his wife and 2 awesome boys.